deno_starter

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Quickly start a Deno module.

🧐 What's inside?

A quick look at the files and directories you'll see in a Deno project.

.
β”œβ”€ .github
β”‚   └─ workflows
β”‚       └─ ci.yml
β”œβ”€ .vscode
β”œβ”€ .vscode
β”‚   β”œβ”€ extensions.json
β”‚   └─ settings.json
β”œβ”€ .gitattributes
β”œβ”€ .gitignore
β”œβ”€ CHANGELOG.md
β”œβ”€ LICENSE
β”œβ”€ mod_test.ts
β”œβ”€ mod.ts
└─ README.md
  1. .github\workflows\ci.yml: GitHub Actions.

  2. .vscode\extensions.json: Workspace recommended extensions for Deno Developers.

  3. .gitignore: This file tells git which files it should not track / not maintain a version history for.

  4. CHANGELOG.md: This file contains a curated, chronologically ordered list of notable changes for each version of a project. The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

  5. LICENSE: Deno is licensed under the MIT license.

  6. mod.ts: Deno's default entry point. The filename mod.ts follows Rust’s convention, is shorter than index.ts, and doesn’t come with any preconceived notions about how it might work. Deno does not treat "index.js" or "index.ts" in a special way. By using these filenames, it suggests that they can be left out of the module specifier when they cannot. This is confusing.

  7. mod_test.ts: Each module should come with its test as a sibling with the name modulename_test.ts. For example the module foo.ts should come with its sibling foo_test.ts.

  8. README.md: A text file containing useful reference information about your project.

License

deno_starter is released under the MIT License. See the bundled LICENSE file for details.